Redoing and rethinking the title screen
Plazzle » Devlog
Redoing and rethinking
I came up with a way to make a more colorful title screen, with a 'transparent' title. It's a high resolution bitmap, with dithering.
What do you think?
I'm also considering of dropping the high score level progression. At least until I have some decent thought through levels.
The idea is: you play a random level based on settings you choose. You get a score based on the difficulty of the level and the number of moves you've used.
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Plazzle
A plasma puzzle for the Commodore 64
Status | In development |
Author | goerp |
Genre | Puzzle |
Tags | Commodore 64, meditative, Relaxing |
More posts
- Alternative module runningAug 23, 2020
- DirectionAug 14, 2020
- Putting the pieces togetherJul 02, 2020
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